Omni is a 2D platforming video game concept developed by myself and Patrick Remy-Danzinger for our fourth-year practicum thesis. I handled the visuals, including art, animation, and level design. The finished result was a game trailer that acts as proof of concept.
Character Design
Environment Design
Environmental Asset Design
Final Trailer
Credits to Ethan Horbay for music, Jimmy Kwan for script, Patrick Remy-Danzinger for voice acting, and Jay Goldman for sound effects and foley.
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